You are currently viewing What is Spatial Computing?  What are the uses of Spatial Computing?

What is Spatial Computing?  What are the uses of Spatial Computing?

In simple words, spatial computing is an advanced version of AR or augmented reality that furthers the experience of the user by scanning and understanding the physical space with more precision, when the user is surrounded by 3D objects while using the technology, it makes the experience more personal and real by interacting with the real life objects in the physical space like a couch in the drawing room, table in the bed room, a showpiece hanging on the wall and so on.

Like augmented reality it overlay the physical space or the real space with graphics but in a more sophisticated or advanced manner; where the graphics from the virtual space interact with the real space in a more logical manner making the experience of the user more real and organic.

How does Spatial Computing differ from AR and VR?

In Virtual Reality a user is placed in a complete immersion phase i.e. he is in a completely different universe through the headset and has no connection with the real world. On the other hand in Augmented Reality the user’s real or physical space is get augmented through notifications or small snippets of information that overlays it real world.

However, Spatial Computing is the upgraded version of Augmented Reality which interacts with the real-world surrounding the user in a more customized manner, suppose in his or her bedroom the user with the help of Spatial Computing plays with a doll, which is in 3D graphics format created by the VR software. The particular doll can sit on the couch of the bedroom and can even fall from the couch if it is suddenly pushed away from the couch by the user.

Needless to say, the above action and the end result are logical and it happens between a graphics-based doll from the digital world of Augmented Reality and the couch in the real world, which is made possible by the cutting-edge technology of Spatial Computing that merges the real and digital world with surgical precision.

This means the elements of Spatial Computing can interact with the real-world object in a much better unlike VR it keeps the user in his real-world environment needless to say, it is a much more advanced version of AR as it augments real world more precisely.

Uses of Spatial Computing –

The biggest takeaway of Spatial Computing it enables the user to work with digital elements in the real world. If you are an Ironman movie fan you must have seen how Tony Stark used relevant technology to emulate a crime scene, customize his suit, and so on.

 Apart from Hollywood movies Spatial Computing has a huge prospect in real life with the potential to be an integral part of the technology of the future. Some of the possible use of the technology which seems to be viable as of now –

1. Training

Spatial Computing helps in training by superimposing digital training modules over physical objects, trainees can easily learn the basics of machine repair by interacting with the machine through digital tools that have been over-laid on the machine in real-time, it will allow the trainee to learn to operate complex machineries or repair the same with the chances of risk getting down to almost zero. It can be used in mechanical engineering, aeronautics, automobile engineering, and robotics. Manifest by  Taqtile provides similar digital transformation though the software to employees working with diverse mechanical equipment.

2. Gaming –

Spatial Computing is now being used in several games that merge real world and the virtual world. The best part the technology is it scans the real world (the place where the player playing the game) and interacts with the real space to make the gaming experience doubly-good.

Moreover, if the player shifts his or her location from one place to another (suppose from the bedroom to the drawing room) the technology further scans the new area and interacts properly with the place in no time. The best aspect of Spatial Computing gaming is the user gets to use all his or her senses and physical features, unlike 2D games where they were restricted to using their hands and eyes.

3. Revolutionizing Video Chat –

Spatial Computing is changing how we work and needless to say our meetings are getting more personal without meeting our colleagues in person. 2D video chat is evolving into 3D hologram meetings with Spatial Computing and immersive software; where one can create meeting room virtually invite their colleagues to attain the same with their holographic images.

Having a meeting in the real space with your colleagues in their holographic images can make the feeling more personal and with the eye-contact and other actions. You can easily understand who is paying attention while you are giving the presentation.

Moreover, you can share your entire presentation in hologram with your colleagues in the live space. The immersion apps run by Spatial Computing technology is cross platforms so, your colleagues can attend the same meeting from their mobile devices and computers through a virtual screen, and there is also provision for inviting the avatars of your colleagues.

Spatial Computing is here to stay. With cost-cuts and simplification of the technology in the future we can hope there will be more use of this technology over 2D-based technology. However, we need expensive immersive software and headset to use the technology now but, with more robust use of this technology we can get the hardware and software at cheaper rate and someday the 2D image will become a thing of the past. Till then we can say we have entered into another level of computing that started long back with inserting punch cards for human-computer interaction.